Main Article Content
Abstract
Internet use is requisite in every walk of life. Online games are the most predominant entertainments and a conjoint phenomenon in modern civilizations targeting multiplicity of people at different ages damaging personal bonding and relationships and sometimes disappear altogether neglecting responsibilities. The rivalry and excitements of the games involving challenges and obstacles entices the teenagers in such a way that they do anything to reach a higher level of the game. However, playing an online game has meritorious aspects involving hand-eye coordination, fine motor and spatial skills, problem solving logic and multitasking parallelism facing severe drawbacks.